pub struct SimulationExecutor {
pub sleep_enabled: bool,
/* private fields */
}
Expand description
A struct to execute a simulation with a specific frame rate and runtime.
Fields§
§sleep_enabled: bool
if true, the simulation executor will sleep the thread until fps is reached
Implementations§
source§impl SimulationExecutor
impl SimulationExecutor
sourcepub fn execute(&mut self, simulation: &mut Simulation)
pub fn execute(&mut self, simulation: &mut Simulation)
Executes the simulation for the specified runtime with the specified frame rate.
Arguments
simulation
- A mutable reference to theSimulation
instance to be executed.
sourcepub fn process_command(
&self,
simulation: &mut Simulation,
command: &dyn SimulationCommand
) -> Option<String>
pub fn process_command( &self, simulation: &mut Simulation, command: &dyn SimulationCommand ) -> Option<String>
Trait Implementations§
Auto Trait Implementations§
impl RefUnwindSafe for SimulationExecutor
impl Send for SimulationExecutor
impl Sync for SimulationExecutor
impl Unpin for SimulationExecutor
impl UnwindSafe for SimulationExecutor
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