pub struct Coordinate {
    pub lat: f64,
    pub lon: f64,
}
Expand description

A Coordinate represents a geographic coordinate with latitude and longitude.

The Coordinate struct has two fields, lat for latitude and lon for longitude. This struct can be used for storing and manipulating geographic coordinates.

Example

use openrailwaymap_exporter::importer::overpass_importer::Coordinate;

let coord = Coordinate { lat: 50.1109, lon: 8.6821 };
println!("Latitude: {}, Longitude: {}", coord.lat, coord.lon);

Fields§

§lat: f64

The latitude coordinate, in decimal degrees.

§lon: f64

The longitude coordinate, in decimal degrees.

Trait Implementations§

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impl Clone for Coordinate

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fn clone(&self) -> Coordinate

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Coordinate

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for Coordinate

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq<Coordinate> for Coordinate

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fn eq(&self, other: &Coordinate) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for Coordinate

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for Coordinate

Auto Trait Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U

Return the T [ShaderType] for self. When used in [AsBindGroup] derives, it is safe to assume that all images in self exist.
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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> Downcast for Twhere T: Any,

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fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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Convert self to a value of a Properties struct.
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Convert self to a value of a Properties struct.
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impl<T> Same<T> for T

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type Output = T

Should always be Self
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fn erased_serialize(&self, serializer: &mut dyn Serializer) -> Result<Ok, Error>

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type Owned = T

The resulting type after obtaining ownership.
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Uses borrowed data to replace owned data, usually by cloning. Read more
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Performs the conversion.
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Performs the conversion.
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impl<G1, G2> Within<G2> for G1where G2: Contains<G1>,

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